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VolumeRendering_in_Unity / Assets / 7. Procedural / Materials / CloudLitAnimation.mat
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  m_Name: CloudLitAnimation
  m_Shader: {fileID: 4800000, guid: b146580797451cf4c99c314a8238f141, type: 3}
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  m_LightmapFlags: 4
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  m_SavedProperties:
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    m_TexEnvs: []
    m_Floats:
    - _Absorption: 44.3
    - _AbsorptionLight: 46.2
    - _LightStepScale: 0.497
    - _Loop: 32
    - _LoopLight: 6
    - _NoiseScale: 10
    - _Opacity: 100
    - _OpacityLight: 93.4
    - _Radius: 1
    m_Colors:
    - _Color: {r: 0.7830189, g: 0.7684994, b: 0.73131007, a: 1}